Practice 2
Creating threaded packs

Click allows the setting of "intelligent" threadings between activity packs, moving to one option or another according to the level of accuracy obtained by the student. In this exercise, we will create packs of increasing difficulty based on the activities made above and we will create links between them.

First of all we will prepare an information screen to show that the sequence of packs has finished:

- Go to the File - New... - Association menu. Select the practice folder for module 4.

- Change the kind of activity to Information screen.

- Click on the Edit contents button for grid A. Call the file FINAL.TXT

- Write the following in the Windows Notepad:

Congratulations!!!
You have reached the end of the addition and subtraction pack
{exit}

- Save the file and close Notepad.

- Unmark the delimit cells option and set a layout of 1 column and 3 rows.

- Click on the Options button and cell size for grid A to 400 x 60. Deactivate all the counters and buttons and shaded frames. Select BGROUND2.GIF as the image for the Main window and in mosaic. Set background transparent for the Game window.

- Confirm the options and click on the Fonts button. Select Arial at 10 x 25 in bold and red for Grid A.

- Accept everything and save the activity as FINAL.ASS

Note that the "{exit}" command at the end of the text has made the door icon appear, which will close the programme when the student clicks on it.

The next step is to create the activity packs:

- Go to the File - New... - Activity pack menu.

- Put the following activities in the pack ADD1.ASS and ADD2.ASS

- Accept and save it as CALCUL1.PAC

- Create a second pack with ADD3.ASS and ADD4.ASS, and call it CALCUL2.PAC

- Create CALCUL3.PAC, with ADD5.ASS and SUB1.ASS, and CALCUL4.PAC with SUB2.ASS and SUB3.ASS

- To finish, create a pack that only contains FINAL.ASS. Save it as FINAL.PAC

The next step is to link the five packs we have just created:

- Open CALCUL1.PAC and edit it with CTRL+P

- Click on the Threading button.

- Mark Default threading and select the same pack: CALCUL1.PAC. That will put the pack in a circular process, when it is finished it will start again.

- Mark High threading, select CALCUL2.PAC and increase the global assessment to 80%. That will make Clic go to pack 2 if at least 4 of the 5 operations in each activity are solved. If this level is not reached the pack will start again.

- In this case we will leave low threading unmarked as this is the first pack in the series and it is not possible to go to an easier pack. Nor will we set a minimum time to get maximum and minimum marks.

- Accept everything and accept the changes.

- Open CALCUL2.PAC, edit it with CTRL+P and set a default threading with itself, a high threading with CALCUL3.PAC if 80% is attained and a low threading with CALCUL1.PAC for scores lower than 40%.

- Do the same with CALCUL3.PAC and CALCUL4.PAC, linking them to their respective higher and lower levels. The higher level for CALCUL4.PAC will be FINAL.PAC.

When you have finished, open CALCUL1.PAC and try to reach the final screen by solving the operations that appear.